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Tower Defense Duel

A turn-based tower-defense game with player-versus-player and AI-versus-AI modes, A* pathfinding, and Minimax strategy suggestions.

Status
Completed coursework
Role
Implemented the Python game, unit/tower rules, pathfinding, decision search, and visual feedback.
AI algorithms · Game2025
  1. 01Python
  2. 02Pygame
  3. 03A*
  4. 04Minimax
High-level flow only. Open the case study for decisions, evidence, and limitations.

The assignment explores how search and adversarial decision algorithms behave inside an interactive game rather than an isolated exercise.

  • Integrated A* navigation and Minimax decision search.
  • Built crown-based win conditions, bridge traversal, combat resolution, and AI hints.